← Back to games
SoloUnityDesignDev

Fuel State

2023
PROTOTYPE

Fuel State is a prototype I created to hone my design skills and showcase my ability to create engaging mechanics. It is a love letter to all the amazing movement mechanics that inspired me to be a game dev.

Roles

  • Solo Developer
  • & Designer

Skills

  • Game Design
  • Gameplay Programming
  • 3D Modeling

Tools

  • Unity
  • C#
  • Blender
My Work

My design goal was to give players the tools to achieve a flow state and move creatively through a space while keeping the skill barrier accessible. I believe that players should be focused on making decisions, not struggling to perform them. And even incredibly complex mechanics can be achieved with accessible inputs.

I think I achieved this goal with this prototype. I created a movement system that has a low skill floor while maintaining multitudes of skill expression. New players can easily grasp the rules of the world and start to feel empowered early on in their play. While experienced players have a depth of nuance and mechanics to master.

This was accomplished through simple controls, consistent physics outcomes, and complex contexual actions. Each mechanic is communicated clearly through animation and effects to make sure the player understands why everything is happening. This allows players to learn through experimentation and play, rather than being shown.